Since we last visited Faction Feud 2 weeks ago, our team was closely analyzing the issues being experienced by you, our players. We also ran an in-game survey which yielded key insights on the issues ailing Faction Feuders on an individual level. From all that, we’ve made some improvements and have much more on the way! Here’s a brief rundown of some things in the pipeline:
This Week’s Faction Feud
As mentioned in our last message about Faction Feud, we’ve identified what we believe is the main contributor to the overall server instability with the feature. The cause was an external server service and how the game communicated with it. We have now switched over to another service which we trust will make the game significantly more stable while Faction Feud is underway.
In the next 2 major game updates, we’ll be focusing on implementing fixes that should help fine-tune Faction Feud in order to provide an overall improved experience. Among the known issues that came from your survey responses, we hope to address the Faction Limbo bug, 3006 errors, and the “persistent red loading spinner” issue, to name a few. We have a team dedicated to tracking down and eradicating Faction Feud issues over the next several months and we will provide more information on these fixes as they make it into the next 2 game updates.
We appreciate your patience and your participation in the event, helping us to make it a better experience!
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